About

Artist, product designer, and creative technologist.

Based in Seattle, I make visual work, objects, and digital experiences—often where those practices overlap.

Practice

I’m interested in work that has a point of view and a real place in the world: an image, a garment, a speaker, a printed object, a piece of software, or a room full of music.

My process moves easily between handwork, physical prototyping, visual systems, and engineering. The medium changes; the impulse stays the same: make something considered, useful, and alive.

Areas of focus

01

Visual art

Printmaking, photography, digital design, sewing, embroidery, video, and visual experiments that move between the tactile and the screen.

02

Objects & product

Speakers, 3D-printed pieces, electronics, clothing, and other functional objects made through research, iteration, and material play.

03

Code & systems

Digital tools and product experiences built with the same attention to utility, form, and the people who will use them.

Public Vinyl Radio

Music as research, curation, and shared space.

Through Public Vinyl Radio, I curate and document 100% vinyl sets spanning global sounds, Latin jazz, soul, cumbia, Afrobeat, and beyond. It is a continuing practice in listening, sequencing, and building connection through music.

Visit Public Vinyl Radio ↗

An earlier chapter

The long way through.

Competitive mountain-bike and gravel racing once shaped a major part of my life. These days I ride more casually, but that period of endurance training, racing, and close attention to data remains part of the story—and a practice I may return to.

Explore the race archive

Collaboration

Interested in bringing distinct practices together.

I’m not seeking a new role. I am open to thoughtful collaborations, creative partnerships, and projects where combining disciplines can produce something neither side would make alone.

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